I have uploaded a little video showing a tracking ball demo using:
- eyetoy driver
- libeye
- libipu
- libgsclassic
A pdf with some history about the driver is available here
bigboss_eyetoy
Saturday, 5 September 2009
Sunday, 10 May 2009
Return
After one year away from playstation development, this weekend i decided to come back. My company updated my laptop a few months ago from a powermac to macbook pro, and i had not free time to update all my ps2dev environtment until now.
I got some problem compiling ps2 toolchain under leopard, checking ps2dev forum i got the same problem, after apply patch from umjammer i saw some problems:
patch change ftp://ftp.gnu.org/pub/gnu/ by $GNU_FTP/ so it does not run fine. Making the change correctly solve the problem but you will get: configure: error: installation or configuration problem: C compiler cannot create executables
The problem is solved with CFLAGS="-arch i386" on 001-binutils-2.14.sh, 002-gcc-3.2.2-stage1.sh
Well now i have toolchain ready and i come back to work. Next step update driver, and port all grafic stuff to ps2sdk. More to come...
I got some problem compiling ps2 toolchain under leopard, checking ps2dev forum i got the same problem, after apply patch from umjammer i saw some problems:
patch change ftp://ftp.gnu.org/pub/gnu/ by $GNU_FTP/ so it does not run fine. Making the change correctly solve the problem but you will get: configure: error: installation or configuration problem: C compiler cannot create executables
The problem is solved with CFLAGS="-arch i386" on 001-binutils-2.14.sh, 002-gcc-3.2.2-stage1.sh
Well now i have toolchain ready and i come back to work. Next step update driver, and port all grafic stuff to ps2sdk. More to come...
Sunday, 23 March 2008
New update about EyeToy driver
Well, i have updated the driver to compile under the last ps2sdk available on svn.ps2dev.org. I wait to release some stuff soon :). The original and not public version of this driver was always compiled under ps2lib enviroment since 2004, now all is ps2sdk friendly iop side and ee side.
The sample will be included with the public release, it will show in the tv screen ipu frames captured with EyeToy and saves an ipu frame and a few seconds of pcm audio also.
The main problem was to get the toolchain run fine under leopard, don't compile fine on it, so i had to install toolchain from my powermac and all is fine by now...
You have a snapshot from ps2client session here:
The sample will be included with the public release, it will show in the tv screen ipu frames captured with EyeToy and saves an ipu frame and a few seconds of pcm audio also.
The main problem was to get the toolchain run fine under leopard, don't compile fine on it, so i had to install toolchain from my powermac and all is fine by now...
You have a snapshot from ps2client session here:
Thursday, 20 March 2008
macam adds support for PlayStation Eye
The last release 0.9.1 have added support for PlayStation Eye camera. Enjoy with your Mac :P
Download binaries or sources here
Download binaries or sources here
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